Innocent is an artist, academic, designer and educator whose hybrid practice traverses multiple disciplines. His public art practice incorporates pervasive game design, augmented reality, and urban design supporting a long-term investigation into interactive and speculative experiences of the city as an emergent process. Innocent is a current Melbourne Knowledge Fellow researching playable cities in the UK and Europe to inform development of street games exploring playful wayfinding.
Troy Innocent's exhibition RE:CODE will make Melbourne into a living lab, a playground, and a test site for experiences. Come along and pass through dimensions: sculpture, animation, image, sound, live play and augmented reality. Explore mixed realities and find out how play can change cities.